DCC: Dying Earth RPG Adventures in a Doomed World Box Set
Step into the twilight of existence — a far-future Earth where the sun gutters like a dying candle, sorcerers bicker over scraps of forgotten lore, and every traveler risks oblivion at the hands of an indifferent grue. Dungeon Crawl Classics: Dying Earth brings Jack Vance's beloved literary world to the tabletop with all the mordant wit, baroque magic, and picaresque adventure the setting demands.
Built as a fully integrated expansion for the Dungeon Crawl Classics RPG, this boxed set gives judges and players everything needed to run campaigns in the world of Cugel the Clever and Rhialto the Marvellous — without gutting the gonzo spirit of DCC.
What's Inside
- Player's Libram (64 pages) — four new character classes: Magician, Vat-Thing, Wayfarer, and Witch, plus Dying Earth-flavored rules for character creation and advancement.
- Primer of Practical Magic (104 pages) — new spells, patrons (including the mighty Pandelume), and expanded magic rules tuned to the capricious sorcery of the Dying Earth.
- Intimate Anatomy of Several Creatures and Personages of the Twenty-First Aeon (96 pages) — a bestiary of unique creatures and NPCs drawn directly from Vance's stories.
- 22" × 17" full-color world map illustrated by Doug Kovacs — a gorgeous reference for judges and players alike.
New Rules Highlights
- Grudge Tokens — track the petty resentments and minor imprecations characters accumulate, adding a layer of social consequence unique to the Dying Earth's querulous culture.
- New patrons, spells, and creatures faithful to Vance's source material.
- Fully compatible with the DCC RPG core rulebook (required to play).
Based on The Dying Earth book series by Jack Vance.