VICTRIX Dark Age Archers & Slingers Sprue (x6 Figures) - 28mm Miniatures

VICTRIX Dark Age Archers & Slingers Sprue (x6 Figures) - 28mm Miniatures

$7.50
Sale price  $7.50 Regular price 
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VICTRIX Dark Age Archers & Slingers Sprue (x6 Figures) - 28mm Miniatures

VICTRIX Dark Age Archers & Slingers Sprue (x6 Figures) - 28mm Miniatures

$7.50
Sale price  $7.50 Regular price 

Field a versatile ranged unit with the freedom to choose your own poses and army composition. With a variety of body, armour, and weapon options, every sprue builds a force that's uniquely yours.

What's in the Sprue?

  • 4 x Archers
  • 2 x Slingers
  • Additional daggers and axes to convert men into light infantry
  • War-horns, spears, and figure poses perfect for command figures and standard bearers

Historical Period

4th century until medieval times

Compatible Factions

  • Saxons
  • Normans
  • Vikings
  • Bretons
  • Franks
  • Germanics (when used with heads from the Germanic Warriors set)

Additional Details

  • Many head options including various helmets, caps, period-specific haircuts, and bald heads
  • Slinger bodies designed to convert into extra archers, or given shield/weapon arms to create more Viking/Saxon warriors
  • Archers modelled holding spare arrows in one hand while firing — a historical technique used by experienced archers for rapid fire capability

Recommended Historical Rulesets

These figures are an excellent fit for a wide range of popular Dark Age and medieval wargames:

  • Pillage — ideal skirmish-scale ranged support for your warband
  • Ravenfeast — field archers and slingers as missile troops in your Viking-age warband
  • Lion Rampant — use as Bidowers or Fierce Foot with ranged options depending on your retinue build
  • Hail Caesar — bulk out your Dark Age divisions with skirmishing missile units
  • SAGA — equip your Levy or Warriors with bows or slings across Saxon, Viking, Norman, and Frankish factions

Fantasy Conversion Potential

The dynamic poses and generic Dark Age aesthetic make these figures highly adaptable for fantasy settings:

  • Kings of War — suitable as Human or Kingdoms of Men archers; slinger bodies work well for Scouts or skirmish-role units
  • Warhammer: The Old World — convert into Empire Huntsmen, Bretonnian Peasant Bowmen, or Norse/Marauder missile troops with minimal modification; the variety of heads and weapon options makes faction-specific customisation straightforward
  • The unarmoured and lightly armoured bodies also lend themselves to proxy use in any low-fantasy or historical-adjacent ruleset where human skirmishers are needed

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