Wargames Atlantic Minutemen Sprue | x5 28mm AWI Miniatures
American Militia Ready for Battle
One sprue of hard plastic, multi-part 28mm Minutemen miniatures — enough to assemble 5 colonial militiamen for the American War of Independence or French and Indian War. Figures are supplied unassembled and unpainted; bases not included.
What's on the Sprue
- 5 multi-part hard plastic 28mm figures
- Variety of heads including tricornes and other period caps
- Multiple pose options: loading, firing, marching, and at the ready
- Compatible with standard 25mm round or square bases
Recommended Games
These figures are an excellent fit for a wide range of historical and skirmish rulesets, including:
- Black Powder (Warlord Games) — ideal for large-scale AWI engagements
- Sharp Practice (Too Fat Lardies) — perfect for skirmish-level colonial warfare
- Muskets & Tomahawks — designed specifically for the French and Indian War and AWI period
- Rebels and Patriots (Osprey Wargames) — fast-play rules for the colonial era
- Saga: Age of Magic / Age of Crusades — with appropriate basing, usable as militia or levy warbands
Kitbashing Potential: Alternate History & Sci-Fi Armies
The clean, multi-part construction of these sprues makes them a kitbasher's dream. The variety of heads and arms lend themselves naturally to creative conversions:
- Alternate History — Swap heads or add equipment bits to create colonial-era troops fighting in a steampunk or dieselpunk conflict. Pair with Wargames Atlantic's Les Grognards or Oohrah sprues for cross-era hybrid units.
- Sci-Fi Militia — Add sci-fi weapon arms or backpacks from compatible 28mm ranges (e.g., Anvil Industry, Victoria Miniatures) to field them as colonial-world PDF troopers or frontier rebels in games like Warhammer 40,000, One Page Rules: Grimdark Future, or Xenos Rampant.
- Post-Apocalyptic Survivors — With minimal conversion, these figures read as armed civilian militias for games like This Is Not a Test or Zona Alfa.
The History Behind the Figures
On the night of April 18, 1775, the midnight rides of Paul Revere, William Dawes, Samuel Prescott, and Sybil Ludington set the stage for the first shots of the American Revolution. British regulars marching on Concord to seize colonial supplies were met by militia who had been drilling for exactly this moment. The running battle that followed lasted over 12 hours as the redcoats retreated toward Boston under relentless fire from stone walls and tree lines.
Two months later, on June 17th, those same militiamen dug in on Breed's Hill in Charlestown and repulsed two full British assaults before finally yielding to a third — at devastating cost to the Crown. The battle, misnamed "Bunker Hill" for a taller hill nearby, shattered British confidence that colonial troops could never stand against professional soldiers. These figures bring that gritty, determined spirit to your tabletop.